- adapted new rules to correct errors

This commit is contained in:
2026-01-04 18:09:18 +01:00
parent 86638522e2
commit 6f6c6aa721

View File

@@ -261,38 +261,38 @@ bind = , Pause, exec, hyprshot --clipboard-only -m region
#windows rules
windowrule = float, class:com.github.hluk.copyq
windowrule=float,class:clight-gui
windowrule=float,class:localsend
windowrule=float,class:blueman-manager
windowrule = stayfocused,class:(steam),title:(^$)
windowrule = stayfocused, title:^(menu window)$, class:^(zoom)$
windowrule = stayfocused, title:^(confirm window)$, class:^(zoom)$
windowrulev2 = tile, class:^(com-zerenesystems-stacker-gui-MainFrame)$
windowrule=tile,title:A Ren(.)Py Game
#windowrule = float, class:com.github.hluk.copyq
#windowrule=float,class:clight-gui
#windowrule=float,class:localsend
#windowrule=float,class:blueman-manager
#windowrule = stayfocused,class:(steam),title:(^$)
#windowrule = stayfocused, title:^(menu window)$, class:^(zoom)$
#windowrule = stayfocused, title:^(confirm window)$, class:^(zoom)$
#windowrulev2 = tile, class:^(com-zerenesystems-stacker-gui-MainFrame)$
#windowrule=tile,title:A Ren(.)Py Game
#windowrule {
# name=float
# match:class = com.github.hluk.copyq
# match:class = clight-gui
# match:class = localsend
# match:class = blueman-manager
#
# float = on
#}
#
#windowrule {
# name = stay-focused
# match:class = (steam)
# match:class = ^(zoom)$
# stayfocused = on
#}
#
#windowrule {
# name = tiled
# match:class = ^(com-zerenesystems-stacker-gui-MainFrame)$
# match:title = (A Ren(.)Py Game)
# tiled = on
#}
windowrule {
name=float
match:class = com.github.hluk.copyq
match:class = clight-gui
match:class = localsend
match:class = blueman-manager
float = on
}
windowrule {
name = stay-focused
match:class = (steam)
match:class = ^(zoom)$
stay_focused = on
}
windowrule {
name = tiled
match:class = ^(com-zerenesystems-stacker-gui-MainFrame)$
match:title = (A Ren(.)Py Game)
float = off
}