prepared for the windowRule syntax rewrite

This commit is contained in:
2025-12-30 19:56:32 +01:00
parent e93ec64275
commit 86638522e2

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@@ -261,22 +261,38 @@ bind = , Pause, exec, hyprshot --clipboard-only -m region
#windows rules
#windowrule = workspace 5, audacious
#windowrule = workspace 1, firefox
windowrule = float, class:com.github.hluk.copyq
windowrule = float,title:^(.*)Aria2(.*)Download(.*)Firefox(.*)$
windowrule=float,class:clight-gui
windowrule=float,class:localsend
windowrule=float,class:blueman-manager
#windowrule=workspace 10 silent,class:org.keepassxc.KeePassXC
#windowrule=workspace 1 ,class:firefox
windowrule = stayfocused,class:(steam),title:(^$)
windowrule = stayfocused, title:^(menu window)$, class:^(zoom)$
windowrule = stayfocused, title:^(confirm window)$, class:^(zoom)$
windowrulev2 = tile, class:^(com-zerenesystems-stacker-gui-MainFrame)$
windowrule=tile,title:A Ren(.)Py Game
#windowrule {
# name=float
# match:class = com.github.hluk.copyq
# match:class = clight-gui
# match:class = localsend
# match:class = blueman-manager
#
# float = on
#}
#
#windowrule {
# name = stay-focused
# match:class = (steam)
# match:class = ^(zoom)$
# stayfocused = on
#}
#
#windowrule {
# name = tiled
# match:class = ^(com-zerenesystems-stacker-gui-MainFrame)$
# match:title = (A Ren(.)Py Game)
# tiled = on
#}
windowrule=tile,title:A Ren'Py Game